Microsoft, Sony Use Tech to Respond to Hacking Reptiles
Lizard Squad and other hackers did everything to spoil Christmas for the entertainment services delivered by Microsoft and Sony. But the tech corporations are already getting back to business
This Christmas, entertainment supplied by two major technology corporations became easy fodder for hackers, including one group called Lizard Squad.
The reptilian-named gang publicly admitted it was behind the chaos that saw Microsoft’s Xbox Live video-games network and Sony’s PlayStation Network (PSN) shut down for an extensive period of time.
Several of the two platforms’ combined 150 million subscribers, usually gaming fanatics, must have hoped Lizard Squad choked on some long flickering tongues.
The turbulence caused, also known as DDoS (distributed denial of service attack), is a system that overwhelms the targeted companies’ severs with high traffic, forcing their networks to collapse.
Gamers were unable to register new accounts, connect with other people for online multiplayer games, nor watch TV or listen to music as they can increasingly do these days via their consoles.
And while Lizard Squad had nothing to do with Sony Pictures Entertainment’s (SPE) computer-system meltdown around the same period, hackers’ actual disruption of the entertainment business dominated media headlines.
Considering the timing, hacking threated to tarnish the companies’ brands as well. But both Microsoft and PSN did their best to stay calm.
This is what PSN had to say to their customers: “If you received a PlayStation console over the holidays and have been unable to log on to the network, know that this problem is temporary and is not caused by your game console. We’ll continue to keep you posted on Twitter at @AskPlayStation and we’ll update this post once the problems subside.”
Although routine business has been restored at Xbox Live, PSN and SPE, the negative experiences do not seem to have hurt the increasingly symbiotic relationship between entertainment and digital technology.