Business, Design

Issue No.16 Jan – March 2018

The quarterly news resource that keeps track of technology breaking the boundaries surrounding traditional media and content platforms, and follows technologists making a difference.

News Analysis: Finally! Magic Leap One, the secretive Augmented- Reality venture with almost $2bn in investments, has launched. But could it trigger the advent of mass-market immersive media and spell the end of smartphones’ uniqueness? **how Spotify’s investment in original content might give it the edge over Apple Music in their race for streaming-music dominance; **why data gathering and analytics are key to fans’ loyalty in the ever-competitive $700bn global sports business

Disruption Directory (tech impacting the creative sectors): advertising/marketing; alternate reality; architecture; fashion/luxury; games; live entertainment; music/audio; photography/art; print media/books; social media; sports; television

Start-Ups’ Standpoint: OpenPlay (sports); REMX (music); Yoto (audio for kids)

Numbers That Count: The most played songs on the UK’s TV and radio – from 2012 to 2016 (courtesy of copyright organization PPL); **The TechMutineers ranking is back! Who were the most valuable tech behemoth influencing the international creative industries in 2017?

Jan-March 2018

Issue No.16